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Junior iOS Developer

TrulyRemote Verified

Hand-curated global remote job with direct application link

Technical Requirements

iOS DevelopmentSwiftSwiftUIGraphQLAPI IntegrationMobile App Development

About Rare Candy

Rare Candy is revolutionizing the $25 billion trading-card industry as the only community marketplace 100% dedicated to TCGs. Collectors use our AI-powered card scanner, data-rich collection tools, and jaw-dropping drops to buy, sell, rip, and showcase Pokémon, MTG, Lorcana, One Piece, and more. We've hit 10x revenue growth over the last 6 months, the business is highly profitable, and we're building the team to take this from a great product to a category-defining one.

The Role

We're hiring a Junior iOS Developer to help build the mobile experience for collectors to use every day from managing their collections, connecting with the community, and opening Instapacks.

You'll work closely with the CTO and engineering team to ship features across our iOS app. This is a hands-on product engineering role for someone early in their career who already knows how to build in Swift and SwiftUI, has worked with GraphQL, and wants to grow quickly inside a fast-moving startup.

What Success Looks Like

  • First 30 days: You get the app running locally, understand the core product flows, and ship your first meaningful fixes or small features.
  • By day 90: You're regularly shipping iOS work with support from the CTO and mobile lead. You can take a well-scoped feature or improvement, ask the right questions, implement it cleanly, test it, and get it into production.
  • By the end of year one: You've become a reliable iOS contributor across some of the most important parts of the product. You've shipped meaningful improvements to the collector experience, grown your Swift and SwiftUI craft, and earned ownership over increasingly important features.

What You'll Do

  • Build and improve iOS features across Rare Candy's collector-facing product.
  • Integrate with GraphQL APIs and collaborate with backend engineers to shape clean, usable client-server contracts.
  • Fix bugs, improve polish, and raise the quality bar for the iOS app.
  • Work closely with product, design, and engineering to turn ideas into shipped experiences.

You Might Be a Fit If

  • You have around 3 years of iOS development experience and have shipped real features in a production app or serious side project.
  • You're comfortable building with Swift and SwiftUI.
  • You've worked with GraphQL, or you have enough API experience to ramp quickly.
  • You care about product quality, UI polish, and the little details that make an app feel good.
  • You know the trading-card or collector world. You collect, play, rip packs, follow the market, or have real fluency in a similar collectible space.
Junior iOS Developer
Rare Candy
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